I’ve enjoyed the years of development, and formed a clan of talented individuals. This Project has been in development since 2012. If you love what we do and want to show some support please consider joining our Patreon. With the release of v1.3.3 we shall continue our tradition of hosting a major multiplayer campaign on the community Discord server, our record so far sits at 28 players, and I hope even more join us moving forward! For not just Ck2 but Ck3 as well, so make sure you grab a heretic role so you can get your invite, and keep an eye out for more information. Patreons will receive their unique access route on Discord, for now everyone should follow the steps below. The version you will be accessing is the currently in development version and as such may have bugs and will definitely have work-in-progress systems and features.
This access is an “at your own risk” situation, if by accessing the SVN you manage to screw up your CK2 installation we offer no technical support. However, this will not be for everyone, If you don't know what your doing and can't understand the instructions then please just use the traditional methods and wait for the larger patches. We are also finally rolling out our SVN's! This has been a long promised feature we are finally able to deliver and will allow open-beta testing and more developer input. If you are sensitive to bugs or incomplete features please wait for the official stable release.
If you want to continue a single game, DO NOT UPDATE until you are done with the game. This is just one of the things you'll have to get over if you're going to be updating regularly from the SVN version. I can not stress enough the importance of the changelog especially in open-beta, some things aren't broken they just are still being worked on and are not yet ready to be included.īe aware this is the start of an open beta that's projected to last 6-8 weeks, a ny SaveGames made with the SVN version may be rendered incompatible by the following day or potentially even the same day as you made them.
The "Chaos in the Old World” update (as I've dubbed it) is finally here, this is yet again the largest overhaul the mod has ever seen! A work-in-progress for several months It includes, Building Changes, Retinue Changes, Societies, New Characters, Colleges of Magic, Player Spells, Multiple new Wonders, a new type of Waaaaaagh!, Bretonnian Changes, Naval Combat, Bug Fixes and so much more! Please, check the changelog for the full details as well as the updated roadmap.
Wildernesses there is the ever-present threat ofĬhaos, of Daemons and Beastmen corrupted by Rat-things, the Skaven, emerging from the sewersĪnd swamps across the land. Tribes are gathering for another assault.īandits and renegades harry the wild southern lands In the towering Worlds Edge Mountains, the orc Kislev in the far north, come rumblings of war. Riven by uncertainty, as three pretenders all vyeĪcross the length and breadth of the Old World,įrom the knightly palaces of Bretonnia to ice-bound Soldiers, it is a land of great mountains, mighty Known for its engineers, sorcerers, traders and The largest and most powerful of the human realms. Amidst all of the fire,įlame and fury it is a time, too, of mighty heroes,ĪT THE HEART of the Old World sprawls the Empire, It is an age of battle and death.Īnd of the world’s ending. THIS IS A DARK age, a bloody age, an age of daemonsĪnd of sorcery.